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When: Wednesday 26th August @ 8PM AEST Where: BigD Discord Hell Let Loose VOIP Game Mode: Elimination Players: 6v6 – 50v50 Refs: 2-4 Rules: - Starting Garrison checkpoints start from 400m up to 500m based on player count - Squad Leader for each team will choose where the starting Garrison goes - Squads to start at garrison at the beginning of the game -Countdown will begin via Refs when both teams claim to be ready - The two middle Grid lines are the only place Outposts are allowed to go - Players are only allowed to engage enemies from the two middle grids. - If they are outside of the two middle grids and you can see them, then you may engage th…
Last reply by Bondy, -
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Anyone is welcome to come along, with a squad of friends/clan members or rock up by yourself and we will assign you to a squad that needs members. Any single player interested will fill spots required to make teams even. When: Saturday 22nd August @ 8pm AEST Where: Bigd Events VOIP Game Mode: Elimination Players: 6v6 – 50v50 Refs: 2-4 Rules: - Starting Garrison checkpoints start from 400m up to 500m based on player count - Squad Leader for each team will choose where the starting Garrison goes - Squads to start at garrison at the beginning of the game -Countdown will begin via Refs when both teams claim to be ready - Sector 5-6 lines are the onl…
Last reply by Bondy, -
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- 483 views
Any player of the public or affiliated may participate in this BigD community event. Bring a squad of 3 players, friends or clan members, or rock up solo and we will slot you in where we can to fill the event. When: Thursday 20th August @ 8pm AEST Where: BigD Events VOIP Game mode: Last Tank Standing Game length: 20mins Players: 6-36 Ref: 2 Rules: - Players start inside tanks, turned on within the base - Players are allowed anywhere on the map - Game ends when team runs out of tanks or timer is met - Overtime will ensue if even tanks are left after timer for 5mins - If first overtime still is stagnate then tanks will be forced to move, not al…
Last reply by Bondy, -
- 0 replies
- 481 views
Infantry Warfare When: Wednesday August 19th @ 8pm AEST Where: BigD HLL Events VOIP Game Mode: Elimination Players: 6v6 – 50v50 Refs: 2-4 Rules: - Starting Garrison checkpoints start from 400m up to 500m based on player count - Squad Leader for each team will choose where the starting Garrison goes - Squads to start at garrison at the beginning of the game - Countdown will begin via Refs when both teams claim to be ready - Sector 3 grids are the only place Outposts are allowed to go - Players are only allowed to engage enemies from sector 3 grids. - If they are outside of the sector 3 grids and you can see them, then you may engage them but not …
Last reply by Bondy, -
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- 458 views
When: Tuesday August 18th @ 8pm AEST Where: BigD HLL Events VOIP Game mode: Last Tank Standing Game length: 30mins Players: 6-36 Ref: 2 Rules: - Players start inside tanks, turned on within the base - Players are allowed anywhere on the map - Game ends when team runs out of tanks or timer is met - Overtime will ensue if even tanks are left after timer for 5mins - If first overtime still is stagnate then tanks will be forced to move, not allowed to stay stationary for longer than 20 seconds unless firing - If it is still stagnate then its considered a draw - No points are to be captured purposely - Tanks are not allowed to enter enemy HQ grids n…
Last reply by Bondy, -
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Last reply by Madhouse, -
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[ATTACH type=full" alt="Dead-Matter.jpg]3175[/ATTACH] Get ready everyone there's a new SURVIVAL GAME coming to a BigD Gaming Server near you: DEAD MATTER! "Dead Matter is a true sandbox survival horror. Players will fight to survive in a zombie-packed, post-apocalyptic world that fosters whichever play-style fits you best. Settle down and defend your home from outside threats with an expansive crafting and barricading system, cultivate and live off the land, or branch out, explore, and scavenge whatever vehicles, weapons, and food you may find in a zombie-plagued Alberta - alone, or with your friends." Closed Alpha is about to launch (Thursday, August 20, 2020…
Last reply by 5tardu5t, -
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- 627 views
[ATTACH type=full]3173[/ATTACH] Get into some organised Squad with BigD! This month we will be running a match on an older version of squad (Version 9.17), on the now defunct (but always beloved) OP First Light. It's going to be a night filled with nostalgia (and drop shotting!). Please see this guide in order to prepare your game files (Please ensure you back up your main game as indicated!): [MEDIA=streamable]vxyxry[/MEDIA] View: https://streamable.com/vxyxry Please :thumbsup: to show your interest. There will be no assigned Squad Leaders, however admins may balance teams if deemed necessary. NOTE: Reaction does NOT guarantee you will play - be on …
Last reply by Korvair, -
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- 1.6k views
Hell Let Loose is set to release into Steam Early access this week! Backed by a great publisher in Team17, Hell Let Loose is going to bring in a fantastic WWII tactical teamwork experience. BigD Gaming has been heavily involved in private testing, feedback and development of server tools since the early days of development. It is now the time for BigD Gaming to build up the Oceanic player-base just as we did for SQUAD. BigD Gaming will have a 100 player dedicated server upon launch. We have a small dedicated Admin team to begin with but we wish to grow the Admin team with members of the community. As a bonus for the community BigD Gaming are doing a Steam Key giv…
Last reply by Blazenetic, -
- 13 replies
- 1.9k views
Hey gents I've just donated $10 to the Big D account. I was wondering what I have to do now to get access to the priority slots for members? I'd also love to get involved in organised Scrims for Squad and Post Scriptum - how do I go about this?
Last reply by Silencer, -
- 3 replies
- 937 views
When One server is not enough... lets have a second! BigDGaming.com.au #1 | Australia | Admins | BigDGaming.com.au #2 | Australia | Admins | Thanks to the generous donations made to the separate donation goal: Hell Let Loose Server | https://www.bigdgaming.net/donate/hell-let-loose-server.6/ BigD Gaming has setup a second HLL server for the Australian playerbase. The benefits are clear, by having community backed servers, you can be assured of a better experience with an active admin team and now room for the community to host events... very exciting times ahead for BigD HLL... ------------------------------------ BigD HLL Portal: Hell Let Loose | https…
Last reply by Russ, -
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- 958 views
BigD Gaming is one again hosting a ProMod server on #2. ProMod's main focus is to create better designed, balanced layers while tweaking gamemode mechanics and maps to match. It tries to add community QoL fixes and address glaring issues in meta and gameplay on a per Squad version basis. ProMod adds over 30 new custom layers to Squad that feature more natural custom lighting and even some terrain changes on some maps. It includes: Reintroduces Operation First Light and some changes to the layout of existing maps CAS helicopters 30 new layers TDM Gamemode (very fun for seeding/low population) Tweaked AAS and TC gamemode mechanics Custom lighting changes on all m…
Last reply by Madhouse, -
hll Update 7 - Hotfix v1 Live Now!
by Guest Hell Let Loose RSS Feed- 0 replies
- 272 views
Hey everyone, Thank you for your patience whilst we worked on this Hotfix, the team have been working flat out to get it live and have already started work on a Hotfix v2 to address anything v1 misses and more. Below are today's Hotfix notes - The Hotfix will address the most common crashes, as well as include optimisation for Carentan that will improve frames across all machines. Optimisations for Carentan and all new assets present. Optimisations for player models (will list frames across all maps - especially in high population servers). High certainty fix for Client Crash 01 Speculative fix for Client Crash 02 Ongoing investigation Client Crash …
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hll Update 7 - Hotfix v1 Live Now!
by Guest Hell Let Loose RSS Feed- 0 replies
- 316 views
: You can find the details for this event on the announcement page here. Continue reading...
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hll Developer Briefing #85 - Update 7 Hotfix, Tactical Maps & Free Weekend!
by Guest Hell Let Loose RSS Feed- 0 replies
- 275 views
: You can find the details for this event on the announcement page here. Continue reading...
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hll Developer Briefing #85 - Update 7 Hotfix, Tactical Maps & Free Weekend!
by Guest Hell Let Loose RSS Feed- 0 replies
- 311 views
Hey everyone, We hope you're enjoying Update 7 and battling through the streets of Carentan. The team have been hard at work combing through all of your feedback, from bug reports to your thoughts on the new features and changes that came with U7. Thanks to your bug reports the team were quickly drawn to FPS issues and game crashes reported in Carentan and in some cases, other maps. We're pleased to announce that Update 7 Hotfix v1 will go live tomorrow (Friday) morning BST. The main focus on this initial Hotfix will be: Optimisations for Carentan Optimisations for new assets Player model optimisation High certainty fix for Crash 01 Speculati…
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hll Update 7 - Battle of Carentan - Live Now!
by Guest Hell Let Loose RSS Feed- 0 replies
- 325 views
Hey everyone, Welcome to Update 7: Battle of Carentan! We’re incredibly excited to launch this game-changing update today. This has been possible thanks to your continued support and feedback, thank you. There’s a lot of awesome new content, quality of life improvements, bug fixes, optimisation and more - So before you get stuck into finding out what’s new, check out the new Update 7 trailer below: Update 7 - Patch Notes Animation FPP Our entire first person perspective animations have been overhauled in two ways - first in all the underlying systems, and then in the way the specific animations look. You can read more about this in the specif…
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hll Update 7 - Battle of Carentan - Live Now!
by Guest Hell Let Loose RSS Feed- 0 replies
- 262 views
: You can find the details for this event on the announcement page here. Continue reading...
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- 640 views
[ATTACH type=full]3138[/ATTACH] Get into some organised Squad with BigD! We will be playing TWO ROUNDS on the same map, featuring the newest map added to Squad, Lashkar Valley. Thumbs Up :thumbup: to show your interest, :eek:k_hand: to throw your hat in the ring as SL. Squad leaders will be decided on the night before. If we don’t have enough, everyone who reacted :eek:k_hand: will be a squad lead. All extra squad leaders required will be asked on the day in discord. Attendance will be first in basis - so make sure you're in Discord, in the SQUAD Events channel 20 minutes prior so you can hear when the server goes up and join. NOTE: Reaction does NOT guaran…
Last reply by FJ, -
hll Developer Briefing #84 - TPP Animation Overhaul, Audio redesign & U7 Date!
by Guest Hell Let Loose RSS Feed- 0 replies
- 464 views
Hey everyone, Welcome to Developer Briefing #84! This week we're very excited to share with you not only the TPP Animation Overhaul but now also details on our audio redesign, which includes a full sweep of all firearms in the game! We've also received a priority message from HQ with a release date for Update 7... Update 7 Release Date! We are excited to let you know that we will be releasing Update 7 on Tuesday the 14th of July at approximately 11am BST / 12pm CEST / 6am ET / 3am PT. We want to thank the entire community for your support and patience, and we can’t wait to see you on the frontline! TPP (Third Person Perspective) Animations - Firs…
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hll Developer Briefing #84 - TPP Animation Overhaul, Audio redesign & U7 Date!
by Guest Hell Let Loose RSS Feed- 0 replies
- 282 views
: You can find the details for this event on the announcement page here. Continue reading...
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Golf With your Friends Update 1 is arrived!
by Guest Golf With Your Friends RSS Feed- 0 replies
- 273 views
Golfers, Friends! Update 1 for Golf with your Friends is here! We hope you've been having an amazing, hectic time -- enjoying yourselves in the craziness of the golf courses available! This update will see the Escapists course release on consoles, and a plethora of bug fixes to address issues in both the PC & Console versions. We appreciate your patience whilst these problems were addressed. PC & Console Bug fixes - Ball collisions should now be consistent between hosts and clients - Profanity filter should now be more selective (i.e. less words are filtered) - Ball lights will be visible for other players (not just the host) Other fixes: [Colli…
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- 337 views
Hello, I have just downloaded squad and I cannot see any servers. I have followed suggestions like the steam setting in-game to 5000, also clearing cache but with no difference. Anyone have any other ideas?
Last reply by Skullgrinder, -
hll Developer Briefing #83 - Animation Overhaul: FPP Edition!
by Guest Hell Let Loose RSS Feed- 0 replies
- 276 views
: You can find the details for this event on the announcement page here. Continue reading...
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hll Developer Briefing #83 - Animation Overhaul: FPP Edition!
by Guest Hell Let Loose RSS Feed- 0 replies
- 293 views
Hey everyone, Welcome to Developer Briefing #83! Before we get stuck in we'd just like to say welcome to the new players that have joined us recently in the Steam Sale, we hope you're having a great time with Hell Let Loose - you've joined the frontline at a very exciting time for us. This brings me on to today's Dev Brief, the First Person Perspective (FPP) Animation Overhaul Reveal! Thanks again for everyone's patience whilst we prepared for this moment. To give you an in-depth look at what's coming in the near future Max and Spono have put together a walkthrough video for your viewing pleasure. Over to you Max! The Animation Overhaul: FPP Edition - …