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What Is Hell Let Loose?
Fight in the most iconic battles of the Western Front, including Carentan, Omaha Beach and Foy and more. This is combat at a whole new scale....with lumbering tanks dominating the battlefield, crucial supply chains fuelling the frontlines, you are a cog in the machine of colossal combined arms warfare. Hell Let Loose puts you in the chaos of war, complete with deep player-controlled vehicles, a dynamically evolving front line, and crucial unit-focused gameplay that commands the tide of battle.
Featuring more than 9 sweeping maps modelled on real reconnaissance images and satellite data, the entire battlefield is divided up into large capture sectors - allowing for emergent and constantly unique gameplay that pits two forces of fifty players in a fight to the death across fields, bridges, forests and towns on an ever-evolving front line. When a sector is captured, it will generate one of three resources for your team, creating a complex meta-game that will influence your team’s march to victory.
BigD is your home of Hell Let Loose in Australia
BigD Gaming, a community-driven organization established in 2006, initially began its operations by hosting local servers for the Project Reality mod, based on Battlefield 2. Since then, BigD has consistently provided hosting services for cooperative-focused first-person shooter games like SQUAD, Hell Let Loose and various others.
BigD Gaming is a voluntarily run entity, proudly presenting a vibrant multi-clan gaming community situated in Australia. It features proactive administrators, community involvement through events, responsiveness to feedback, giveaways, and additional offerings.
Community, Admin Support, VIP Whitelisting
BigD Discord is the best place to get instant support and communication, join today: discord.gg/BigD
We have many roles at BigD that you can apply for in order to help run and maintain the server. You could sign up to be a seeder, all you need to do is head over to the BigD discord and head to the #react-for-role channel and click the Seed Role. This will then ping you when we call for our seeders to help and to get the server popped.
Want to help us keep the servers safe and free of disruptions? Apply to be an admin on our discord.
Banned from our servers? Please lodge an appeal via the Website Support tickets: www.bigd.com.au/support/
Don't like waiting in line? Skip the queue to join our full servers! Donators are granted VIP whitelisting by supporting BigD: Read more and setup a donation here: www.bigd.com.au/subscriptions/
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BigD Guidelines
When playing on BigD servers, you have agreed to follow the rules set out on the BigD website. We expect all players to stick to a general set of basic decency guidelines.
Teamwork, Maturity and Fairplay have been the foundations of BigD since the start. This Code of Conduct is based around those Principals.
1 - Advertising in any form for clans, communities, websites, or any other individual/group is forbidden without the approval of a Community Manager.
2 - Any discussion of bans or rules in-game is considered poor etiquette. We encourage users to join us on Discord or the Support Forums in order to resolve all grievances.
3 - Impersonation of any BigD Admins, Managers, Moderators, Clan Members, or other affiliated individuals and groups is forbidden.
4 - Gamertags must not have profanity, racism, slander or any words/phrases that may be seen as offensive. This includes abbreviations and replacing letters of an offensive word with symbols/numerals.
5 - Excessive/targeted profanity in VoIP and text chat is not allowed.
6 - Griefing, Spamming, Exploiting, Cheating, Racism, Sexism, Doxing, Hate Speech and Harassment are not tolerated on our servers.
7 - Do not spam the !admin ping, if you do need to ping an admin, ensure you also include the reason within your !admin ping.
8 - When streaming any BigD hosted games, it is recommended that you run a map overlay or delay.
8.1 - Stream sniping is considered an exploit of the game and will be punished as such.9 - BigD is an inclusive place to everyone all over the world, from different origins, backgrounds, religions, ideologies and orientations, so at all times, players are expected to act with integrity and treat each other with respect. This is just a game and we encourage teamwork, communication, to play fair, encourage each other, teach new players and to just have fun with it.
10 - Intentional team killing is not tolerated. Accidents can happen, so ensure you apologize in all chat.
11 - Meta Gaming: Classified as using an exploit to gain an unfair advantage.
12 - If situations arise that cannot be resolved by the written rules or grey areas arise, admins reserve the right to make decisions in order to protect server health and player experience.
BigD servers are a place where all players can come to game, let out steam, relax, have fun and compete, without the fear of harassment or being in a toxic online environment.
This code of conduct is supported by the Anti-Harassment Guideline; Discord Guidelines and Individual Game Server Rules. -
Game Server Rules
General
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Racism, sexism, hate-speech or any kind of interaction that is discriminatory or offensive will never be tolerated.
- The use of SS tags or other neo-Nazi/hate symbolism in a player’s name is prohibited. Player names that obfuscate any of the above to avoid name filters will result admin action being taken against them.
- Advertising clans, communities, websites or other individual/group is forbidden without approval of a Community Manager.
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Discussion of bans or rules in-game is considered poor etiquette.
- We encourage users to join us on Discord or the Support Forums in order to resolve all grievances.
- Impersonation of any BigD Admins, Managers, Moderators, Clan Members or other affiliated individuals and groups is forbidden.
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When streaming HLL, it is recommended that you run a map overlay (View: https://www.youtube.com/watch?v=I56fTrXvpnA) or delay.
- Stream sniping is considered an exploit of the game and will be punished as such.
There may be instances where the rules can be exploited, and boundaries pushed. These will be reviewed by the admin on a case-by-case basis under the proviso of promoting fair-play. The rules are not designed to cover poor strategic choices by the team.
Gameplay
Definitions:
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Capture Sector
- The 400x400m grid square surrounding an objective.
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HQ area
- The final 200x400m (1x2 squares) column/row inside the Axis/Allies lines denoted on the map
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HQ spawn
- The 3x standard, 10-second spawn locations in the HQ area.
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Frontline
- The edge between blue (friendly) and red/neutral (enemy) sectors
Rules:
- No team killing, ghosting, glitching, griefing, spamming, exploiting, or cheating.
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Do not waste or misuse team assets, this includes, but is not limited to:
- Misuse of vehicles against the direction of the Commander of Squad Leader (e.g. 1-way vehicle transports, misuse of trucks etc)
- Firing artillery/AT guns against direction from the Commander or Squad Leader.
- Using heavy tanks, half tracks or expensive assets against direction of the Commander.
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HQ areas –
- The middle HQ area is free to enter and attack at all times. There is no spawn protection for infantry or vehicles in the middle HQ area.
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The 2 outer HQ areas are protected for vehicles and infantry, unless:
- All 3 HQ areas are free to enter and attack the final objective (warfare/offensive) or defend the first objective (offensive), however players should not intentionally camp the HQ spawns. OR
- If you are positioned within your HQ and actively engaging with the enemy, for example with a tank, AT gun, long range small arms, killing recon taking your teams nodes etc, you are not protected.
--- Valid reasons for entering the protected outer HQs:
- Moving towards enemy artillery
- Finding and destroying nodes
- Setting up spawns to line up a capture on the last point
--- Invalid reasons for entering the protected outer HQs:
- Ambushing vehicles (trucks, tanks, jeeps etc) leaving HQ
- Spawn camping infantry as they spawn at HQ.
HLL provides all the tools for players to defend or attack the centre HQ. While there may be times where entering the outer HQs is necessary, the protection in those zones is designed to give newer players some safe-guarding against unfair gameplay. Entering outer HQs for reasons that do not align with the spirit of these rules will result in admin action. Players must comply with Admins requests to move out of the outer HQ spawns at the Admins discretion.
Units
- You must join/create a unit or you will be considered AFK and may be kicked.
- Do not create a unit unless you intend on leading it (i.e. don't create a unit and leave).
- All leadership positions (Commander, Squad Leader) must communicate effectively via VoIP or text. VoIP is strongly recommended for a better play experience.
- Squad leaders may kick you from their squad for any reason they wish. Do not retaliate if they do so, join another squad, or raise an admin ticket (if you have an issue).
- Ensure you and your squad are playing the objective(s) (attacking/defending/supporting) as often as possible.
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Locked solo HEAVY TANKS are not permitted.
- Locked solo tanks medium and below are permitted if working and communicating with the team.
- It is strongly recommended that all tanks are operated by 2 or 3 man crews wherever possible.
- Locked solo Recon squads are not permitted.
- It is strongly recommended that Artillery is operated by an Infantry Squad Leader, or the Commander. Continued use of artillery by armour or recon units can be considered a waste of resources.
Seeding
In order to kick-off an empty server, we have the following seeding rules in place to get the servers full as quickly as possible while maintaining fun for those in-game.
Seeding often involves players joining and being away from keyboard (AFK). We ask that AFK seeders remain on the Faction Select screen. This helps to maintain even sides for Active players. The idle time kick triggers are adjusted accordingly. As such, admins may move AFK players between teams during seeding to ensure there is enough active players on each side.- Until 20v20, fight for the middle point only (Warfare). If you capture the middle point, defend it, do not attack the next point or enter the red zone. Do not dismantle enemy garrisons behind the frontline.
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Armour squads and artillery are not permitted.
- Armour squads are permitted as long as they do not approach or engage the centre point. (i.e. If you want to learn or practice)
Some maps are not conducive to seeding, (such as Offensive maps). Please contact an admin (in-game or Discord) if you would like the map changed. Admins may change the maps at convenient times at their discretion for the benefit of seeding.
XP / Achievement farming during seedingXP / Achievement farming is permitted during seeding (20v20 players).
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Racism, sexism, hate-speech or any kind of interaction that is discriminatory or offensive will never be tolerated.
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